Using computer clusters with relatively inexpensive "off-the-shelf"
software, a Texas A&M professor is developing a new technique
for generating high performance spatially immersive visualization
environments that offer real-time, wrap-around views of complex
visual data.
The technique, developed by Frederic I. Parke, professor and
coordinator for the Department of Architecture's graduate program
in visualization sciences, utilizes polyhedral display surfaces
with large numbers of identical modular components and networked
visual computer clusters.
Parke, whose specialties include computer graphics and immersive
visualization, presented a paper on his research at the SIGGRAPH
Conference held in November 2002 in Caracas, Venezuela.
"Current and near future technologies and computational
economics will allow the development of better and more cost-effective,
spatially immersive visualization systems," Parke said. These
systems will provide better approximations to the immersive environment's
surrounding spherical display surface. The result is very high-resolution,
real-time wrap-around views of very complex data.
Parke is currently exploring and evaluating this new class of
systems to determine their practicality and effectiveness.
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